Street Fighter VI (16 Peoples) (1993) - Similar to Street Fighter VI (8 Peoples), although every character has their own duplicate, and the Japanese Art of Fighting name has been removed.Also, upon starting up the game, the Japanese name for SNK's Art of Fighting ( Ryƫko no Ken) comes up before the Street Fighter logo. However, it appears that the scrolling is broken in the stages, since they don't move around with the characters. Street Fighter VI (8 Peoples) (1993) - Only contains the 8 original fighters and uses some of the assets from Street Fighter V (20 Peoples).Some of the player icons and the ending have been taken from Super Fighter III, while Ryu's character select icon has been replaced with an image of Goku from the unrelated Dragon Ball series. Characters' names are also no longer shown under the lifebars. For example, Blanka's stage is a forested area rather than the village platform in the original. The stages are mostly original and are only somewhat related to the original ones.
Super street fighter 2 turbo roster pro#
Street Fighter V (20 Peoples) (also known as Fighter V) - Only contains the fighters from Street Fighter IV Pro 10.Gameplay of Street Fighter V (20 peoples). Three versions exist, but the only difference between them is the copyright year two of these have a copyright year of 1996 in different fonts. Street Fighter V Turbo 60 (1995/1996) - Drops Sagat, M.Bison and the Fatal Fury characters, although their icons are still used.This version also allows the player to switch between IRQ modes. This time around, Balrog, Vega, Sagat and M.Bison all have their appropriate stages (although Balrog's and M.Bison's themes have been switched around). It also reduces the amount of clones, so now every character has one clone, with each having their own set of graphics and names. Super Blaster VII Turbo 28 (1993) - Drops Terry Bogard from the previous version for Andy Bogard and Mai Mai (Mai Shiranui) and adds Zangief back in.This is also one of the few Cony games that allows the player to switch IRQ modes at the beginning of the game
Another version exists with a Japanese title screen, which was most likely released in Asian territories. Street Fighter X Turbo 40 (1993) - Adds Sagat, M.Bison and Terry Bogard from Fatal Fury II while dropping Zangief, and every character has 3 more recolors of themselves.Another version with the copyrights altered is known to exist.
Blanka's stage was changed as well due to unknown reasons.
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The special moves themselves are executed differently to the official Street Fighter II, requiring the player to press a direction on the D-pad plus A and B at the same time, with the exception of special moves that require to press a button repeatedly. Like Cony's other games, the AI is considered to be unfairly difficult and is known to frequently spam specials. The presentation is more accurate to the real Street Fighter II than the re-releases/hacks that came afterwards. This release only contains the original 8 fighters, with the bosses appearing in later variants. This appears to be the original Street Fighter II port by Cony, and is possibly their first game.